questions_liunx重启后waiting for x server to shut down error se-程序员宅基地

技术标签: LinuxGraphicsDriver  

目录

  1. What is "DRI"? What is "DRM"? "DDX"?
  2. What is "OpenGL", "GL", "GLU", "GLUT", etc.?
  3. What are "TTM" and "GEM"? Why do we have both?
  4. What is "DRM fence"?
  5. What is "Tearing"?
  6. What is "VSync"
  7. What is "Framebuffer Compression"?
  8. What is "Tiling"?
  9. What are "MTRR"s?
  10. What is an "ioctl"?
  11. What is "MMIO"?
  12. What is the "Ring Buffer"? What does it mean when it's printed in an I830WaitLpRing bug?
  13. What does "pipe-A underrun" mean?
  14. What does "EQ" mean in the common "[mi] EQ overflowing" stuck-in-a-loop bugs?
  15. What are "BO backbuffers" and "frontbuffers"?
  16. What are "GTT entries"?
  17. What are "SAREA"s?
  18. What is a "RAMDAC"?
  19. "Error activating XKB configuration." after upgrade
  20. intel(0): I830 Vblank Pipe Setup Failed 0
  21. [drm:i915_getparam] *ERROR* Unknown parameter 6 (or 4)
  22. Xlib: extension "Generic Event Extension" missing on display ":0.0".
  23. (II) intel(0): [drm] removed 1 reserved context for kernel
  24. (II) intel(0): [drm] unmapping 8192 bytes of SAREA 0xf89c1000 at 0xb7b65000
  25. (EE) intel(0): I830 Vblank Pipe Setup Failed 0
  26. Error in I830WaitLpRing(), timeout for 2 seconds
  27. exaCopyDirty: Pending damage region empty!
  28. (EE) intel(0): Unable to write to SDVOCTRL_E for SDVOB Slave 0x70.
  29. (EE) intel(0): underrun on pipe A!
  30. mtrr: no MTRR for e0000000,10000000 found
  31. waiting for X server to shut down error setting MTRR (base = 0xe0000000, size = 0x10000000, type = 1) Invalid argument (22)

X is full of cryptic acronyms and confusing terminology. This page aims explains the terms, which can help tell the difference between a real error and just innocuous technobabble.

Please do add to this as you learn confusingly cool new X.org terms!

What is "DRI"? What is "DRM"? "DDX"?

DRI, DRM, and DDX all refer to different "components" that make up the video driver "stack".

  • 2D DDX driver: The 2D video "Device Dependent X" (DDX) driver is what most ordinary 2D client applications use. It handles selecting the video mode and resolution, provides 2d and video acceleration, and does the initial setup for DRI. Ex. xserver-xorg-video-radeon.
  • DRI driver: The "Direct Rendering Infrastructure" (DRI) driver is responsible for programming the 3D hardware. Usually DRI drivers use the Mesa state machine. In the DRI, the GLX client-side library loads a DRI driver, named radeon_dri.so.
  • Kernel DRM driver: The "Direct Rendering Manager" is the kernel-side component of the DRI that allows applications direct access to the graphics hardware. The DRM is responsible for security and handling resource contention. Ex. radeon.ko

See X/Architecture for a deeper discussion of all of this.

("DRM" in X.org terminology has nothing to do with the DRM access control technology)

What is "OpenGL", "GL", "GLU", "GLUT", etc.?

OpenGL is a 3D graphics abstraction library. GLX packages up OpenGL commands into network packages to send across the X11 network pipe, allowing you to run accelerated 3D remotely. GLU works on top of Open"GL" providing "U"tilities for building spheres, doing collision detection, etc. GLUT is a demonstration toolkit library on top of GLU.

Mesa is an open-source implementation of OpenGL, that provides both 3D software rendering and DRI drivers for 3D hardware rendering.

What are "TTM" and "GEM"? Why do we have both?

The GEM (Graphics Execution Manager) is a modern memory manager specialized for use with UMA (Unified Memory Architecture) graphics chipsets. It manages graphics memory, controls the execution context and manages cache domains in the GPU. Multiple applications can share graphics device resources without the need to store and restore the entire graphics card state between changes. GEM ensures conflict-free sharing of data between applications by managing the memory synchronization. It uses many existing kernel subsystems for its operations and hence has a very modest code size.

GEM was developed by Intel, starting in May 2008, as a UMA-centric, easy-to-use alternative to the Translation Table Maps memory manager developed by Tungsten Graphics. TTM is still in use by drivers with more complex GPU architectures like radeon and nouveau, though with different APIs that it started with.

What is "DRM fence"?

A "fence" in the graphics world is a barrier or synchronization point for execution. Generally you wait for a fence to pass before continuing with some rendering or performing certain operations.

What is "Tearing"?

When your graphics card is working faster than your monitor, the graphics card can produce more frames in the frame buffer than the monitor can actually display. When the monitor grabs a new frame from the graphics card's primary buffer, the frame may be made up of two or more different frames which overlap. This results in the screen image appearing out of alignment, or "torn". This is especially noticeable in games or video where there is rapid movement.

What is "VSync"

VSync synchronizes the vertical refresh rate of your monitor with the graphics card's drawing speed (FPS). In other words, the graphics card draws screens at an exact rate to match what the monitor needs, eliminating the possibility of tearing (and reducing power consumption of the graphics card).

However, this synchronization can slow down the graphics card since it has to provide whole frames to the monitor at the monitor's whim. This caps the maximum FPS rate - so if your monitor is 60Hz, you get 60FPS max. Usually that's okay, but if there is even a slight mis-timing of the synchronization it can throw things off majorly, causing every other refresh to be missed. See http://www.tweakguides.com/Graphics_9.html for more detailed info.

What is "Framebuffer Compression"?

Framebuffer compression is a feature of Intel GPUs intended to save power. It works by run length encoding (a compression technique) the scanout buffer (i.e. the one you see on your screen) to a compressed buffer. Subsequently, pipes can use the compressed buffer to send data out to the monitor, which saves memory bandwidth and thus power.

What is "Tiling"?

Tiling is a way of addressing graphics data. Rather than simply accessing memory in a linear fashion (i.e. next pixel is always at the next address in memory), tiling allows the GPU to access pixels "nearby" (usually in a small "tile" around the pixel). This reduces TLB pressure by making GTT lookups less frequent for a given operation. It's especially important for performance on Intel chips.

What are "MTRR"s?

MTRR stands for Memory Type Range Register. MTRRs are part of the CPU and control how the CPU will access given ranges of memory (i.e. cached, uncached or write combined). Basically MTRR's describe the characteristics of a set of memory ranges, for example they can say "for all RAM memory starting at X up Y the CPU cache must never be used".

What is an "ioctl"?

The ioctl system function (short for "Input/Output Control") allows making changes to hardware device and other kernel parameters in the kernel. It is part of the user-to-kernel interface of the operating system.

From X.org's perspective, ioctl errors indicate that X attempted to do a kernel call but it failed, either due to a bug in the kernel (such as an unsupported operation) or incorrect calling syntax by X.

What is "MMIO"?

Memory-Mapped Input-Output (MMIO) is a method of directly reading and writing to hardware and memory, as opposed to ioctl's. Applications that interact with devices open a location on the filesystem corresponding to the device, as they would for an ioctl call, but then use memory mapping system calls to tie a portion of their address space to that of the kernel, so they can read and write both operations and data directly.

What is the "Ring Buffer"? What does it mean when it's printed in an I830WaitLpRing bug?

The ring buffer is the chunk of memory that contains commands we send down to the GPU. A WaitLpRing bug is generally a GPU hang, which can be caused by sending the GPU a bad instruction or address.

What does "pipe-A underrun" mean?

Pipe underruns occur when a display pipe (the hardware that actually sends data out to your monitor) can't get the data it needs from memory in time to send it out.

What does "EQ" mean in the common "[mi] EQ overflowing" stuck-in-a-loop bugs?

EQ stands for the Event Queue. When you see this it means the GPU hung but the server rather than driver noticed.

What are "BO backbuffers" and "frontbuffers"?

BOs are Buffer Objects, or the fundamental memory units of GEM and other memory managers. The front buffer is the buffer you see on your screen (also called the scanout buffer or display buffer). The back buffer is generally private to a given application. In OpenGL, the back buffer is where drawing happens. It doesn't show up in the front buffer until a buffer swap occurs. In single buffered rendering drawing occurs directly to the front buffer (usually leading to ugly tearing and partly drawn artifacts).

What are "GTT entries"?

The GPU has an IOMMU of its own. The GTT (or Graphics Translation Table) is the set of page table entries for the GPU IOMMU (GTT is often used to refer to both the page tables and the IOMMU). In order for the GPU to perform an operation on memory (e.g. use it as a scanout buffer, render to it) the memory must be pointed to by GTT entries. That means it must be pinned into physical memory (i.e. not swappable to disk) and GTT pointers must be updated to point at it.

What are "SAREA"s?

The SAREA is part of the DRI1 design. It's used for communicating important information like the location of the front, back and depth buffers and other info between the 2D, 3D and kernel drivers. It no longer exists with DRI2, since clients now talk to the display server through the DRI2 protocol when they need to get buffer addresses.

What is a "RAMDAC"?

A RAMDAC is a RAM Digital to Analog Converter. DACs are used to take pixel data from a pipe and turn it into signals appropriate for the various output types, e.g. VGA, DVI or LVDS.

"Error activating XKB configuration." after upgrade

After upgrading, the following error message can appear on reboot or when trying to change keyboard preferences:

 Error activating XKB configuration.
 It can happen under various circumstances:
    * a bug in libxklavier library
    * a bug in X server (xkbcomp, xmodmap utilities)
    * X server with incompatible libxkbfile implementation

There are a few causes for this behavior, and several possible solutions to try:

  1. Disable the following option in /etc/X11/xorg.conf:
  2. Especially if you have a non-us keyboard, doublecheck the XkbLayout option. Change the value to one that matches your language (for example, "pl" for Polish, "gb" for British, etc.)

  3. Using gconf-editor, clear both the "layouts" and "options" parameters located at /desktop/gnome/peripherals/keyboard/kbd. Seehttp://lists.freebsd.org/pipermail/freebsd-gnome/2005-December/013059.html

intel(0): I830 Vblank Pipe Setup Failed 0

Harmless message that can be safely ignored. (Removed in newer versions of -intel)

[drm:i915_getparam] *ERROR* Unknown parameter 6 (or 4)

Parameter 6 is probably I915_PARAM_NUM_FENCES_AVAIL, which is only part of 2.6.29+ kernels. The error is harmless though; the driver should fall back gracefully. Likewise, parameter 4 is I915_SETPARAM_NUM_USED_FENCES, the other half of the new fence management code.

The driver used to check drm version numbers to see whether certain features were available. That got ugly pretty quickly, so we've moved to a parameter checking scheme. If you see "Unknown parameter" in your log, it just means that the driver is checking for a feature in the kernel and it didn't find it, so the corresponding 2D or 3D feature needing that functionality will be disabled.

Xlib: extension "Generic Event Extension" missing on display ":0.0".

GE is part of XInput2, which is not available in Jaunty yet. Harmless warning (probably).

(II) intel(0): [drm] removed 1 reserved context for kernel

These appear only on system shutdown, and generally don't indicate an issue.

(II) intel(0): [drm] unmapping 8192 bytes of SAREA 0xf89c1000 at 0xb7b65000

These appear only on system shutdown, and generally don't indicate an issue.

(EE) intel(0): I830 Vblank Pipe Setup Failed 0

This is because the X driver calls the DRM_I915_SET_VBLANK_PIPE ioctl after de-initializing the DRM. It should be harmless.

Error in I830WaitLpRing(), timeout for 2 seconds

This is a generic error indicating that the GPU locked up. It could be caused by a variety of issues.

exaCopyDirty: Pending damage region empty!

(EE) intel(0): Unable to write to SDVOCTRL_E for SDVOB Slave 0x70.

(EE) intel(0): underrun on pipe A!

Fundamentally, the underrun messages indicate that the pipe in question wasn't able to get the data it needed in time to send it out to the display. Usually, this is because the FIFO size is too small for the programmed display mode, or the FIFO watermarks are set too low, which would cause the pipe to refill its FIFO too late to serve the current request.

mtrr: no MTRR for e0000000,10000000 found

waiting for X server to shut down error setting MTRR (base = 0xe0000000, size = 0x10000000, type = 1) Invalid argument (22)

版权声明:本文为博主原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接和本声明。
本文链接:https://blog.csdn.net/qutiezhu/article/details/52318642

智能推荐

分布式光纤传感器的全球与中国市场2022-2028年:技术、参与者、趋势、市场规模及占有率研究报告_预计2026年中国分布式传感器市场规模有多大-程序员宅基地

文章浏览阅读3.2k次。本文研究全球与中国市场分布式光纤传感器的发展现状及未来发展趋势,分别从生产和消费的角度分析分布式光纤传感器的主要生产地区、主要消费地区以及主要的生产商。重点分析全球与中国市场的主要厂商产品特点、产品规格、不同规格产品的价格、产量、产值及全球和中国市场主要生产商的市场份额。主要生产商包括:FISO TechnologiesBrugg KabelSensor HighwayOmnisensAFL GlobalQinetiQ GroupLockheed MartinOSENSA Innovati_预计2026年中国分布式传感器市场规模有多大

07_08 常用组合逻辑电路结构——为IC设计的延时估计铺垫_基4布斯算法代码-程序员宅基地

文章浏览阅读1.1k次,点赞2次,收藏12次。常用组合逻辑电路结构——为IC设计的延时估计铺垫学习目的:估计模块间的delay,确保写的代码的timing 综合能给到多少HZ,以满足需求!_基4布斯算法代码

OpenAI Manager助手(基于SpringBoot和Vue)_chatgpt网页版-程序员宅基地

文章浏览阅读3.3k次,点赞3次,收藏5次。OpenAI Manager助手(基于SpringBoot和Vue)_chatgpt网页版

关于美国计算机奥赛USACO,你想知道的都在这_usaco可以多次提交吗-程序员宅基地

文章浏览阅读2.2k次。USACO自1992年举办,到目前为止已经举办了27届,目的是为了帮助美国信息学国家队选拔IOI的队员,目前逐渐发展为全球热门的线上赛事,成为美国大学申请条件下,含金量相当高的官方竞赛。USACO的比赛成绩可以助力计算机专业留学,越来越多的学生进入了康奈尔,麻省理工,普林斯顿,哈佛和耶鲁等大学,这些同学的共同点是他们都参加了美国计算机科学竞赛(USACO),并且取得过非常好的成绩。适合参赛人群USACO适合国内在读学生有意向申请美国大学的或者想锻炼自己编程能力的同学,高三学生也可以参加12月的第_usaco可以多次提交吗

MySQL存储过程和自定义函数_mysql自定义函数和存储过程-程序员宅基地

文章浏览阅读394次。1.1 存储程序1.2 创建存储过程1.3 创建自定义函数1.3.1 示例1.4 自定义函数和存储过程的区别1.5 变量的使用1.6 定义条件和处理程序1.6.1 定义条件1.6.1.1 示例1.6.2 定义处理程序1.6.2.1 示例1.7 光标的使用1.7.1 声明光标1.7.2 打开光标1.7.3 使用光标1.7.4 关闭光标1.8 流程控制的使用1.8.1 IF语句1.8.2 CASE语句1.8.3 LOOP语句1.8.4 LEAVE语句1.8.5 ITERATE语句1.8.6 REPEAT语句。_mysql自定义函数和存储过程

半导体基础知识与PN结_本征半导体电流为0-程序员宅基地

文章浏览阅读188次。半导体二极管——集成电路最小组成单元。_本征半导体电流为0

随便推点

【Unity3d Shader】水面和岩浆效果_unity 岩浆shader-程序员宅基地

文章浏览阅读2.8k次,点赞3次,收藏18次。游戏水面特效实现方式太多。咱们这边介绍的是一最简单的UV动画(无顶点位移),整个mesh由4个顶点构成。实现了水面效果(左图),不动代码稍微修改下参数和贴图可以实现岩浆效果(右图)。有要思路是1,uv按时间去做正弦波移动2,在1的基础上加个凹凸图混合uv3,在1、2的基础上加个水流方向4,加上对雾效的支持,如没必要请自行删除雾效代码(把包含fog的几行代码删除)S..._unity 岩浆shader

广义线性模型——Logistic回归模型(1)_广义线性回归模型-程序员宅基地

文章浏览阅读5k次。广义线性模型是线性模型的扩展,它通过连接函数建立响应变量的数学期望值与线性组合的预测变量之间的关系。广义线性模型拟合的形式为:其中g(μY)是条件均值的函数(称为连接函数)。另外,你可放松Y为正态分布的假设,改为Y 服从指数分布族中的一种分布即可。设定好连接函数和概率分布后,便可以通过最大似然估计的多次迭代推导出各参数值。在大部分情况下,线性模型就可以通过一系列连续型或类别型预测变量来预测正态分布的响应变量的工作。但是,有时候我们要进行非正态因变量的分析,例如:(1)类别型.._广义线性回归模型

HTML+CSS大作业 环境网页设计与实现(垃圾分类) web前端开发技术 web课程设计 网页规划与设计_垃圾分类网页设计目标怎么写-程序员宅基地

文章浏览阅读69次。环境保护、 保护地球、 校园环保、垃圾分类、绿色家园、等网站的设计与制作。 总结了一些学生网页制作的经验:一般的网页需要融入以下知识点:div+css布局、浮动、定位、高级css、表格、表单及验证、js轮播图、音频 视频 Flash的应用、ul li、下拉导航栏、鼠标划过效果等知识点,网页的风格主题也很全面:如爱好、风景、校园、美食、动漫、游戏、咖啡、音乐、家乡、电影、名人、商城以及个人主页等主题,学生、新手可参考下方页面的布局和设计和HTML源码(有用点赞△) 一套A+的网_垃圾分类网页设计目标怎么写

C# .Net 发布后,把dll全部放在一个文件夹中,让软件目录更整洁_.net dll 全局目录-程序员宅基地

文章浏览阅读614次,点赞7次,收藏11次。之前找到一个修改 exe 中 DLL地址 的方法, 不太好使,虽然能正确启动, 但无法改变 exe 的工作目录,这就影响了.Net 中很多获取 exe 执行目录来拼接的地址 ( 相对路径 ),比如 wwwroot 和 代码中相对目录还有一些复制到目录的普通文件 等等,它们的地址都会指向原来 exe 的目录, 而不是自定义的 “lib” 目录,根本原因就是没有修改 exe 的工作目录这次来搞一个启动程序,把 .net 的所有东西都放在一个文件夹,在文件夹同级的目录制作一个 exe._.net dll 全局目录

BRIEF特征点描述算法_breif description calculation 特征点-程序员宅基地

文章浏览阅读1.5k次。本文为转载,原博客地址:http://blog.csdn.net/hujingshuang/article/details/46910259简介 BRIEF是2010年的一篇名为《BRIEF:Binary Robust Independent Elementary Features》的文章中提出,BRIEF是对已检测到的特征点进行描述,它是一种二进制编码的描述子,摈弃了利用区域灰度..._breif description calculation 特征点

房屋租赁管理系统的设计和实现,SpringBoot计算机毕业设计论文_基于spring boot的房屋租赁系统论文-程序员宅基地

文章浏览阅读4.1k次,点赞21次,收藏79次。本文是《基于SpringBoot的房屋租赁管理系统》的配套原创说明文档,可以给应届毕业生提供格式撰写参考,也可以给开发类似系统的朋友们提供功能业务设计思路。_基于spring boot的房屋租赁系统论文